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Pop

Nine rungs, and a fresh choice between stopping and climbing on each one.

Exactly one tile in each row ends the round. Every safe pick climbs a rung and raises the multiplier, and the growth is deliberately uneven.

Pop table — free version

Free simulator · practice coins · no sign-up All games

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This table is free and runs on practice credit - no win or loss here has any monetary value.
Back to the table Fast Games

Pop at a glance

Difficulty
Very easy
Time to learn
Under a minute
Kind of decision
When to stop
Opponent
None - you against the board

Your first round, step by step

A worked example - it sinks in faster than ten lines of rules.

How to play Pop

The exact rules of this table

A common mistake

Three things that pay off quickly

What to play next

Elsewhere on the site